sand..........................49.44845% weatherless...................47.95723% offense.......................35.97763% balance.......................29.35098% semistall.....................13.58695% hyperoffense..................12.84113% stall......................... 8.24331% sandstall..................... 4.87022% sandoffense................... 4.60711% dragmag....................... 3.32199% batonpass..................... 2.66992% rain.......................... 1.82528% monotype...................... 1.00217% choice........................ 0.88899% sun........................... 0.85098% rainoffense................... 0.69810% sunoffense.................... 0.28296% voltturn...................... 0.25593% monobug....................... 0.24917% mononormal.................... 0.14317% monoflying.................... 0.12290% multiweather.................. 0.08700% monofighting.................. 0.07179% monowater..................... 0.06630% monofire...................... 0.06630% monopsychic................... 0.06335% monorock...................... 0.05110% trapper....................... 0.04857% monosteel..................... 0.04730% monograss..................... 0.02787% monoghost..................... 0.02576% rainstall..................... 0.02449% monodragon.................... 0.02365% monoice....................... 0.01774% monopoison.................... 0.01605% monodark...................... 0.01309% monoelectric.................. 0.01309% monofairy..................... 0.01098% monoground.................... 0.00845% hail.......................... 0.00802% sunstall...................... 0.00507% Stalliness (mean: 0.134) |## -1.5|###### |################## -1.0|####################### |######################### -0.5|############################## |############################# 0.0|############################ |######################## +0.5|###################### |#################### +1.0|################# |#################### +1.5|################# |########### +2.0|#### |### +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.34%