sand..........................54.44370% weatherless...................43.72637% offense.......................35.11859% balance.......................28.39377% semistall.....................13.96508% hyperoffense..................13.88870% stall......................... 8.63386% sandoffense................... 5.82888% sandstall..................... 5.03822% dragmag....................... 3.57680% batonpass..................... 3.08721% rain.......................... 1.36452% choice........................ 0.95720% rainoffense................... 0.64806% sun........................... 0.54938% monotype...................... 0.32260% voltturn...................... 0.24093% sunoffense.................... 0.22203% mononormal.................... 0.11305% multiweather.................. 0.08605% monofighting.................. 0.04688% monofire...................... 0.04549% monowater..................... 0.02480% trapper....................... 0.02283% monopsychic................... 0.02251% monorock...................... 0.01173% monosteel..................... 0.01082% monograss..................... 0.00892% monoflying.................... 0.00874% monoghost..................... 0.00692% monoice....................... 0.00618% monobug....................... 0.00558% monopoison.................... 0.00460% monodark...................... 0.00452% monoelectric.................. 0.00284% monodragon.................... 0.00264% sunstall...................... 0.00259% rainstall..................... 0.00256% hail.......................... 0.00217% monoground.................... 0.00209% monofairy..................... 0.00001% Stalliness (mean: 0.135) |## -1.5|###### |##################### -1.0|########################## |########################### -0.5|############################## |############################ 0.0|########################### |####################### +0.5|###################### |###################### +1.0|################## |###################### +1.5|################## |############ +2.0|##### |### +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.32%