weatherless...................44.40586% balance.......................35.76533% offense.......................34.18460% sand..........................29.90067% hyperoffense..................17.48294% rain..........................16.60476% semistall..................... 6.65805% stall......................... 5.90907% sun........................... 5.00262% hail.......................... 4.41515% voltturn...................... 3.31086% dragmag....................... 2.97573% sandstall..................... 2.84249% choice........................ 1.97036% monotype...................... 1.75839% sandoffense................... 1.15274% rainoffense................... 0.94481% trickroom..................... 0.83983% hailstall..................... 0.63391% hailoffense................... 0.53297% rainstall..................... 0.51884% sunstall...................... 0.40780% sunoffense.................... 0.39569% multiweather.................. 0.32099% monowater..................... 0.28465% monodragon.................... 0.20592% monobug....................... 0.17362% monopsychic................... 0.17160% monoghost..................... 0.15343% tricksand..................... 0.15343% monosteel..................... 0.14334% monoelectric.................. 0.11103% monoground.................... 0.09892% monofire...................... 0.08075% monoice....................... 0.07873% monofighting.................. 0.06662% monodark...................... 0.05451% monograss..................... 0.05249% monorock...................... 0.05047% monopoison.................... 0.04441% mononormal.................... 0.03634% monoflying.................... 0.02221% gravity....................... 0.02019% tailwind...................... 0.01413% monofairy..................... 0.01211% trickhail..................... 0.00606% batonpass..................... 0.00202% trapper....................... 0.00202% tricksun...................... 0.00202% Stalliness (mean: -0.045) |##### -2.0|## |###### -1.5|########### |############# -1.0|################## |################### -0.5|################### |######################### 0.0|############################## |###################### +0.5|######################## |####################### +1.0|############# |####### +1.5|##### |#### +2.0|### |### +2.5|## |# more negative = more offensive, more positive = more stall one # = 0.39%