weatherless...................69.52381% balance.......................46.15646% offense.......................43.06122% sun...........................11.73469% sand.......................... 9.31973% hyperoffense.................. 6.87075% rain.......................... 6.76871% semistall..................... 3.80952% hail.......................... 3.70748% trickroom..................... 3.70748% tailwind...................... 3.12925% monotype...................... 1.53061% multiweather.................. 1.05442% voltturn...................... 0.78231% choice........................ 0.51020% dragmag....................... 0.30612% sunoffense.................... 0.30612% monofire...................... 0.23810% monofighting.................. 0.20408% monoice....................... 0.20408% mononormal.................... 0.20408% monowater..................... 0.17007% batonpass..................... 0.17007% monosteel..................... 0.17007% rainoffense................... 0.13605% monopoison.................... 0.13605% sandoffense................... 0.10204% stall......................... 0.10204% gravity....................... 0.06803% monofairy..................... 0.06803% monodragon.................... 0.06803% monograss..................... 0.03401% monoghost..................... 0.03401% trickhail..................... 0.03401% rainstall..................... 0.03401% Stalliness (mean: -0.085) -1.5|## |###### -1.0|############# |########### -0.5|############## |####################### 0.0|############################## |############################## +0.5|############### |######## +1.0|##### |### +1.5| | more negative = more offensive, more positive = more stall one # = 0.62%