weatherless...................66.48854% balance.......................49.19448% offense.......................38.25706% sand..........................11.35731% sun...........................10.98151% rain.......................... 8.17926% hyperoffense.................. 8.03705% trickroom..................... 4.48490% semistall..................... 4.43225% hail.......................... 4.06049% tailwind...................... 3.88972% monotype...................... 1.11999% multiweather.................. 1.06712% choice........................ 0.65388% voltturn...................... 0.57177% sunoffense.................... 0.32984% monofire...................... 0.30427% batonpass..................... 0.23978% dragmag....................... 0.21259% monosteel..................... 0.16932% mononormal.................... 0.15512% rainoffense................... 0.15156% monofighting.................. 0.14046% monowater..................... 0.13539% sandoffense................... 0.11124% stall......................... 0.07916% monograss..................... 0.05120% monodragon.................... 0.05039% monoice....................... 0.04499% monopoison.................... 0.03385% monoghost..................... 0.03225% gravity....................... 0.03146% rainstall..................... 0.02584% trickhail..................... 0.01950% monofairy..................... 0.00275% Stalliness (mean: -0.066) -1.5|### |####### -1.0|######## |############ -0.5|############ |#################### 0.0|############################ |############################## +0.5|############ |######## +1.0|##### |#### +1.5| | more negative = more offensive, more positive = more stall one # = 0.67%