weatherless...................96.79230% offense.......................42.66239% balance.......................36.72815% voltturn......................13.35204% hyperoffense.................. 9.34242% semistall..................... 7.03689% stall......................... 4.23015% hail.......................... 1.68404% trickroom..................... 1.22294% rain.......................... 0.98236% monotype...................... 0.82197% sun........................... 0.62149% mononormal.................... 0.30072% trickhail..................... 0.28067% hailoffense................... 0.22053% choice........................ 0.20048% monowater..................... 0.16038% rainoffense................... 0.16038% monobug....................... 0.14034% dragmag....................... 0.12029% multiweather.................. 0.12029% sand.......................... 0.12029% monoflying.................... 0.10024% monosteel..................... 0.08019% hailstall..................... 0.06014% sandstall..................... 0.04010% monorock...................... 0.04010% monoghost..................... 0.04010% monofairy..................... 0.04010% monoice....................... 0.04010% sandoffense................... 0.02005% monopoison.................... 0.02005% tailwind...................... 0.02005% monofighting.................. 0.02005% monodark...................... 0.02005% monoelectric.................. 0.02005% Stalliness (mean: 0.030) -2.0|# |# -1.5|###### |####### -1.0|########## |############## -0.5|################## |############################# 0.0|########################### |############################## +0.5|################ |########### +1.0|###### |####### +1.5|##### |# +2.0|# |#### +2.5| |# +3.0| | +3.5| more negative = more offensive, more positive = more stall one # = 0.51%