weatherless...................97.50314% offense.......................42.06393% balance.......................36.90719% voltturn......................15.28231% hyperoffense.................. 9.37265% semistall..................... 6.39068% stall......................... 5.26554% trickroom..................... 1.64584% hail.......................... 1.44709% rain.......................... 0.72268% trickhail..................... 0.46963% sun........................... 0.27194% monotype...................... 0.26221% choice........................ 0.15300% rainoffense................... 0.13968% hailoffense................... 0.11392% sand.......................... 0.08347% monobug....................... 0.07234% mononormal.................... 0.05821% dragmag....................... 0.05730% monoflying.................... 0.05089% monowater..................... 0.04907% monosteel..................... 0.04668% hailstall..................... 0.02843% multiweather.................. 0.02595% tailwind...................... 0.02528% monoghost..................... 0.02330% sandstall..................... 0.02275% monorock...................... 0.02147% monoelectric.................. 0.01449% monodark...................... 0.01249% sandoffense................... 0.01025% monofairy..................... 0.00882% monopoison.................... 0.00774% monofighting.................. 0.00675% monoice....................... 0.00011% Stalliness (mean: 0.061) -2.0| |# -1.5|###### |######## -1.0|######### |############# -0.5|################# |############################## 0.0|########################### |############################## +0.5|################# |############ +1.0|##### |####### +1.5|#### |## +2.0|# |###### +2.5| |# +3.0| | +3.5| more negative = more offensive, more positive = more stall one # = 0.51%