weatherless...................99.53359% offense.......................55.28777% voltturn......................29.97141% stall.........................19.24470% balance.......................12.81904% hyperoffense..................11.55727% semistall..................... 1.09121% hail.......................... 0.42684% trickroom..................... 0.32930% trickhail..................... 0.30535% sun........................... 0.03153% rain.......................... 0.00804% choice........................ 0.00093% hailoffense................... 0.00080% dragmag....................... 0.00047% monotype...................... 0.00007% monofairy..................... 0.00005% monobug....................... 0.00002% monoflying.................... 0.00002% multiweather.................. 0.00000% monowater..................... 0.00000% mononormal.................... 0.00000% monoice....................... 0.00000% sandoffense................... 0.00000% rainoffense................... 0.00000% monopoison.................... 0.00000% tailwind...................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monodark...................... 0.00000% hailstall..................... 0.00000% monoelectric.................. 0.00000% sand.......................... 0.00000% Stalliness (mean: 0.212) -2.0| | -1.5|### |######## -1.0|# |## -0.5|##### |############################## 0.0|################# |####### +0.5|### |# +1.0| |# +1.5| | +2.0| |################## +2.5| | +3.0| | +3.5| more negative = more offensive, more positive = more stall one # = 1.05%