weatherless...................74.76038% offense.......................44.52159% balance.......................31.56145% hyperoffense..................11.27103% voltturn......................10.61916% sand.......................... 9.29650% sun........................... 8.10633% rain.......................... 7.17736% stall......................... 6.39300% semistall..................... 6.25293% monotype...................... 2.58400% hail.......................... 2.03586% trickroom..................... 1.42412% multiweather.................. 1.34311% sandoffense................... 0.52922% choice........................ 0.42852% monowater..................... 0.42625% sandstall..................... 0.41944% monofire...................... 0.38764% hailoffense................... 0.38688% rainoffense................... 0.37477% dragmag....................... 0.37174% sunoffense.................... 0.34751% monobug....................... 0.31420% monodark...................... 0.23319% mononormal.................... 0.15142% monoelectric.................. 0.14612% monoflying.................... 0.14234% monorock...................... 0.13931% monopoison.................... 0.13401% tailwind...................... 0.11357% monopsychic................... 0.10599% monograss..................... 0.09085% sunstall...................... 0.08782% monoghost..................... 0.08177% tricksun...................... 0.08177% monofairy..................... 0.06284% monodragon.................... 0.05830% monofighting.................. 0.05678% monosteel..................... 0.05527% monoice....................... 0.05527% monoground.................... 0.03028% rainstall..................... 0.02953% gravity....................... 0.01968% trickhail..................... 0.00984% hailstall..................... 0.00833% tricksand..................... 0.00833% trickrain..................... 0.00681% trapper....................... 0.00151% allweather.................... 0.00076% Stalliness (mean: 0.011) |######## -1.0|################# |############################## 0.0|############################## |################### +1.0|########### |##### +2.0|### |## +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.79%