weatherless...................76.13135% offense.......................43.21901% balance.......................31.87488% voltturn......................13.37509% hyperoffense.................. 9.87271% sand.......................... 9.86759% stall......................... 8.40124% sun........................... 6.97837% rain.......................... 6.67323% semistall..................... 6.63216% trickroom..................... 1.65698% hail.......................... 1.58286% monotype...................... 1.28230% multiweather.................. 1.20806% sandstall..................... 0.48690% sandoffense................... 0.46764% hailoffense................... 0.42255% dragmag....................... 0.36772% choice........................ 0.36147% sunoffense.................... 0.23285% rainoffense................... 0.21611% monodark...................... 0.21095% monowater..................... 0.18030% monofire...................... 0.15166% tailwind...................... 0.12490% monobug....................... 0.11245% sunstall...................... 0.09106% tricksun...................... 0.08924% monopoison.................... 0.08905% monoelectric.................. 0.08349% mononormal.................... 0.07937% monopsychic................... 0.06495% monorock...................... 0.06071% monoghost..................... 0.05948% monofighting.................. 0.03634% monograss..................... 0.03553% gravity....................... 0.03217% monoice....................... 0.03108% monoflying.................... 0.02634% monosteel..................... 0.02546% monodragon.................... 0.02303% monofairy..................... 0.02226% rainstall..................... 0.01838% monoground.................... 0.01231% trickhail..................... 0.01001% trickrain..................... 0.00525% tricksand..................... 0.00485% hailstall..................... 0.00369% allweather.................... 0.00009% trapper....................... 0.00000% Stalliness (mean: 0.097) |####### -1.0|################ |############################## 0.0|############################## |#################### +1.0|############ |###### +2.0|#### |## +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.77%