weatherless...................78.23693% offense.......................43.36135% balance.......................28.79033% voltturn......................14.92476% stall.........................11.95398% sand..........................10.31280% hyperoffense.................. 9.00956% semistall..................... 6.88478% rain.......................... 6.55418% sun........................... 4.43691% trickroom..................... 1.61642% hail.......................... 1.32788% multiweather.................. 0.85540% sandoffense................... 0.65294% sandstall..................... 0.61968% hailoffense................... 0.39716% monotype...................... 0.27278% tailwind...................... 0.25647% dragmag....................... 0.25617% monofire...................... 0.12582% rainoffense................... 0.12018% tricksun...................... 0.10982% sunstall...................... 0.10735% sunoffense.................... 0.09700% choice........................ 0.09673% gravity....................... 0.08022% monobug....................... 0.02509% monoelectric.................. 0.02470% trickhail..................... 0.02078% monodark...................... 0.02047% monowater..................... 0.01811% monoghost..................... 0.01501% monopsychic................... 0.00663% monoice....................... 0.00598% mononormal.................... 0.00493% rainstall..................... 0.00477% monorock...................... 0.00433% monograss..................... 0.00392% monofighting.................. 0.00390% monopoison.................... 0.00351% monoflying.................... 0.00307% monosteel..................... 0.00274% monofairy..................... 0.00230% monodragon.................... 0.00224% tricksand..................... 0.00069% trickrain..................... 0.00065% monoground.................... 0.00023% allweather.................... 0.00000% hailstall..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.176) |###### -1.0|############# |############################## 0.0|######################## |################## +1.0|########## |###### +2.0|##### |### +3.0|### |# more negative = more offensive, more positive = more stall one # = 0.84%