weatherless...................79.50528% offense.......................41.46254% balance.......................26.75341% stall.........................15.55544% voltturn......................10.20987% sand..........................10.09767% semistall..................... 9.27355% rain.......................... 7.37490% hyperoffense.................. 6.95506% sun........................... 2.58036% sandstall..................... 1.09794% hail.......................... 0.77921% tailwind...................... 0.64331% trickroom..................... 0.44821% multiweather.................. 0.33514% gravity....................... 0.18576% sandoffense................... 0.18117% dragmag....................... 0.16287% sunstall...................... 0.14547% hailoffense................... 0.11355% monotype...................... 0.09387% monofire...................... 0.08113% choice........................ 0.05384% sunoffense.................... 0.05093% rainoffense................... 0.02819% trickhail..................... 0.01250% tricksun...................... 0.00975% monowater..................... 0.00661% mononormal.................... 0.00213% monobug....................... 0.00150% monopsychic................... 0.00114% rainstall..................... 0.00086% monograss..................... 0.00023% monoelectric.................. 0.00021% monodragon.................... 0.00017% monoice....................... 0.00016% monofighting.................. 0.00014% monofairy..................... 0.00013% monorock...................... 0.00013% monodark...................... 0.00010% monoghost..................... 0.00008% trickrain..................... 0.00005% tricksand..................... 0.00001% monosteel..................... 0.00000% monoflying.................... 0.00000% monopoison.................... 0.00000% monoground.................... 0.00000% allweather.................... 0.00000% hailstall..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.319) |#### -1.0|######### |############################## 0.0|################ |################ +1.0|######### |####### +2.0|###### |#### +3.0|### |# more negative = more offensive, more positive = more stall one # = 0.96%