weatherless...................94.74399% offense.......................43.10082% balance.......................33.21202% hyperoffense..................15.19267% monotype...................... 8.69098% batonpass..................... 6.50893% semistall..................... 4.30168% stall......................... 4.19281% monopsychic................... 4.09153% voltturn...................... 3.67081% sun........................... 2.68381% rain.......................... 2.28408% dragmag....................... 1.72822% mononormal.................... 1.14175% monoelectric.................. 1.11415% trapper....................... 0.93147% monodragon.................... 0.82842% multiweather.................. 0.80284% sand.......................... 0.75812% monoflying.................... 0.68442% monobug....................... 0.54676% monoghost..................... 0.45783% hail.......................... 0.34642% choice........................ 0.34236% monofire...................... 0.32196% monoground.................... 0.23099% monosteel..................... 0.22298% monodark...................... 0.19692% sunoffense.................... 0.16994% rainoffense................... 0.16967% monorock...................... 0.11291% monoice....................... 0.10703% sandoffense................... 0.08950% monowater..................... 0.06604% monograss..................... 0.05683% tailwind...................... 0.04868% monopoison.................... 0.03923% monofighting.................. 0.03893% trickroom..................... 0.03762% monofairy..................... 0.03329% sandstall..................... 0.01367% hailoffense................... 0.01048% sunstall...................... 0.00795% gravity....................... 0.00770% hailstall..................... 0.00637% fear.......................... 0.00324% rainstall..................... 0.00276% trickhail..................... 0.00034% Stalliness (mean: -0.137) | -3.0| |# -2.0|## |######## -1.0|################# |############################## 0.0|############################ |#################### +1.0|########## |#### +2.0|## | +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.81%