weatherless...................84.01588% balance.......................43.20305% offense.......................29.62977% hyperoffense..................23.02553% hail..........................10.79873% sun........................... 4.49711% semistall..................... 4.02994% sand.......................... 0.67165% stall......................... 0.11171% voltturn...................... 0.05195% sunoffense.................... 0.04966% sandstall..................... 0.02117% rain.......................... 0.01664% rainoffense................... 0.00622% trickroom..................... 0.00266% monotype...................... 0.00027% monowater..................... 0.00026% mononormal.................... 0.00002% hailoffense................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monobug....................... 0.00000% multiweather.................. 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% choice........................ 0.00000% monoice....................... 0.00000% monodragon.................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: -0.192) | -2.0| | -1.5|# |################### -1.0|########## |####### -0.5|###### |######### 0.0|###### |############################## +0.5|########### |#### +1.0| |# +1.5|### | +2.0| | +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.92%