weatherless...................64.06948% offense.......................51.09181% balance.......................38.21340% rain..........................12.33251% sun...........................11.26551% sand.......................... 8.53598% hail.......................... 6.32754% semistall..................... 5.95533% trickroom..................... 5.16129% hyperoffense.................. 3.32506% voltturn...................... 3.27543% monotype...................... 2.80397% multiweather.................. 2.43176% tricksun...................... 1.96030% stall......................... 1.41439% choice........................ 1.09181% tailwind...................... 0.86849% monoice....................... 0.79404% monowater..................... 0.47146% sunoffense.................... 0.44665% monobug....................... 0.29777% monodark...................... 0.29777% sandoffense................... 0.17370% hailoffense................... 0.14888% rainoffense................... 0.12407% monoflying.................... 0.12407% monoelectric.................. 0.12407% monopoison.................... 0.09926% monopsychic................... 0.09926% monorock...................... 0.09926% monoghost..................... 0.09926% tricksand..................... 0.09926% monofire...................... 0.09926% sandstall..................... 0.07444% monodragon.................... 0.07444% dragmag....................... 0.04963% batonpass..................... 0.04963% monofighting.................. 0.04963% monofairy..................... 0.04963% sunstall...................... 0.02481% monograss..................... 0.02481% monosteel..................... 0.02481% trickhail..................... 0.02481% Stalliness (mean: -0.013) -1.5|# |### -1.0|###### |############# -0.5|####################### |############################ 0.0|############################## |##################### +0.5|############### |######## +1.0|######## |### +1.5|## | +2.0|## more negative = more offensive, more positive = more stall one # = 0.62%