weatherless...................60.52113% offense.......................52.98711% balance.......................37.74899% rain..........................14.96610% sun...........................12.39209% sand.......................... 8.77390% hail.......................... 6.33291% trickroom..................... 5.80730% semistall..................... 5.54924% voltturn...................... 4.07199% multiweather.................. 2.94041% monotype...................... 2.69906% hyperoffense.................. 2.53046% tricksun...................... 2.43981% choice........................ 1.25930% stall......................... 1.18421% tailwind...................... 0.92081% monoice....................... 0.72630% monowater..................... 0.46777% sunoffense.................... 0.45102% monodark...................... 0.43890% monobug....................... 0.36082% hailoffense................... 0.15548% rainoffense................... 0.14356% tricksand..................... 0.12691% sandoffense................... 0.10572% monoelectric.................. 0.10221% monofire...................... 0.10084% monopsychic................... 0.09576% monoflying.................... 0.08883% monorock...................... 0.08307% sandstall..................... 0.07843% monoghost..................... 0.07028% monopoison.................... 0.05386% monodragon.................... 0.03641% monograss..................... 0.03355% trickhail..................... 0.02379% batonpass..................... 0.02126% monofighting.................. 0.02088% monofairy..................... 0.01680% monosteel..................... 0.01516% sunstall...................... 0.01442% dragmag....................... 0.00656% Stalliness (mean: -0.029) -1.5|# |### -1.0|##### |############ -0.5|################### |############################# 0.0|############################## |################### +0.5|############ |##### +1.0|####### |# +1.5|## | +2.0|# more negative = more offensive, more positive = more stall one # = 0.68%