balance.......................50.07236% weatherless...................48.26405% offense.......................46.05554% sun...........................22.62939% rain..........................19.16445% trickroom..................... 9.76786% sand.......................... 9.42653% hail.......................... 7.23782% voltturn...................... 6.77540% multiweather.................. 6.72224% tricksun...................... 5.55329% choice........................ 2.63785% monotype...................... 2.37118% hyperoffense.................. 1.45660% monodark...................... 1.28308% stall......................... 1.22885% semistall..................... 1.18666% monoice....................... 0.36175% monowater..................... 0.33182% monobug....................... 0.26577% tailwind...................... 0.25643% sunoffense.................... 0.23540% sandstall..................... 0.20159% rainoffense................... 0.05652% hailoffense................... 0.04868% monorock...................... 0.03976% monopsychic................... 0.03883% monofire...................... 0.02882% sandoffense................... 0.02854% monograss..................... 0.01553% tricksand..................... 0.01104% sunstall...................... 0.00503% batonpass..................... 0.00435% monoghost..................... 0.00348% monofighting.................. 0.00193% dragmag....................... 0.00058% monofairy..................... 0.00022% monodragon.................... 0.00019% monoflying.................... 0.00001% monopoison.................... 0.00000% monosteel..................... 0.00000% trickhail..................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: -0.004) -1.5| |# -1.0|### |####### -0.5|####### |##################### 0.0|############################## |##################### +0.5|######### |#### +1.0|# | +1.5|# | +2.0|# more negative = more offensive, more positive = more stall one # = 0.95%