weatherless...................53.88072% offense.......................51.51251% balance.......................47.24883% sun...........................19.35441% voltturn......................18.84276% rain..........................18.46005% trickroom.....................12.78666% sand..........................10.82147% multiweather.................. 8.31588% hail.......................... 5.79923% tricksun...................... 3.48219% choice........................ 2.28693% hyperoffense.................. 0.51192% semistall..................... 0.42718% stall......................... 0.29956% monotype...................... 0.17822% tailwind...................... 0.16170% sandstall..................... 0.11897% monodark...................... 0.08358% monoice....................... 0.05914% rainoffense................... 0.03313% monobug....................... 0.01623% monowater..................... 0.01355% sunoffense.................... 0.01036% hailoffense................... 0.00467% monorock...................... 0.00456% sandoffense................... 0.00165% monopsychic................... 0.00077% batonpass..................... 0.00039% sunstall...................... 0.00039% monoghost..................... 0.00029% monograss..................... 0.00009% monofighting.................. 0.00001% dragmag....................... 0.00001% monodragon.................... 0.00000% monofire...................... 0.00000% tricksand..................... 0.00000% monofairy..................... 0.00000% monoflying.................... 0.00000% monopoison.................... 0.00000% monosteel..................... 0.00000% trickhail..................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: -0.054) -1.5| |# -1.0|##### |######### -0.5|############# |############################## 0.0|########################### |############################## +0.5|######### |######## +1.0| | +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 0.75%