weatherless...................72.79174% offense.......................40.18667% balance.......................33.29857% hyperoffense..................13.46856% sun...........................13.06706% voltturn...................... 9.34404% semistall..................... 7.49817% sand.......................... 6.86203% rain.......................... 6.50224% stall......................... 5.54802% monotype...................... 3.85337% sunoffense.................... 2.74794% trickroom..................... 2.26301% hail.......................... 2.21087% multiweather.................. 1.36093% monofire...................... 1.22015% monobug....................... 0.67265% choice........................ 0.51100% rainoffense................... 0.45364% sandoffense................... 0.35979% sandstall..................... 0.34414% sunstall...................... 0.30243% tailwind...................... 0.30243% tricksun...................... 0.30243% dragmag....................... 0.29200% mononormal.................... 0.22943% monosteel..................... 0.20857% trickrain..................... 0.20336% monorock...................... 0.20336% monodark...................... 0.20336% monowater..................... 0.19293% monoflying.................... 0.19293% monopsychic................... 0.16686% monoghost..................... 0.15643% monoelectric.................. 0.15643% monopoison.................... 0.12514% monograss..................... 0.10429% monofighting.................. 0.08864% monofairy..................... 0.07821% hailoffense................... 0.07821% rainstall..................... 0.07300% monodragon.................... 0.06779% monoice....................... 0.05214% monoground.................... 0.04693% tricksand..................... 0.02086% gravity....................... 0.00521% allweather.................... 0.00521% Stalliness (mean: -0.021) -2.0|# |### -1.5|########## |############## -1.0|################# |####################### -0.5|########################## |########################## 0.0|######################### |############################## +0.5|#################### |############### +1.0|######### |######## +1.5|##### |### +2.0|#### |# +2.5|# |## +3.0|# | more negative = more offensive, more positive = more stall one # = 0.41%