weatherless...................72.11690% offense.......................37.91475% balance.......................34.64697% sun...........................13.92792% hyperoffense..................12.29528% voltturn......................12.03397% semistall..................... 8.36595% sand.......................... 7.15479% stall......................... 6.77705% rain.......................... 6.66788% sunoffense.................... 2.72742% trickroom..................... 2.34711% monotype...................... 2.07949% hail.......................... 1.63101% multiweather.................. 1.47345% monofire...................... 0.87862% choice........................ 0.53279% sandstall..................... 0.41828% tricksun...................... 0.41672% monobug....................... 0.39400% sunstall...................... 0.37681% sandoffense................... 0.30287% dragmag....................... 0.28852% rainoffense................... 0.26410% monowater..................... 0.11957% trickrain..................... 0.11092% monosteel..................... 0.10307% monoelectric.................. 0.09638% monoghost..................... 0.09403% rainstall..................... 0.07831% monoflying.................... 0.07357% monopsychic................... 0.07211% monograss..................... 0.06370% monofighting.................. 0.05688% mononormal.................... 0.05656% hailoffense................... 0.05368% tailwind...................... 0.05247% monorock...................... 0.04749% monopoison.................... 0.04308% monofairy..................... 0.03363% monodragon.................... 0.02918% monoground.................... 0.02602% monodark...................... 0.02370% tricksand..................... 0.00959% allweather.................... 0.00721% gravity....................... 0.00500% monoice....................... 0.00309% Stalliness (mean: 0.050) -2.0|# |### -1.5|####### |############ -1.0|############### |################## -0.5|######################### |##################### 0.0|##################### |############################## +0.5|################### |############### +1.0|######### |######## +1.5|##### |### +2.0|#### |# +2.5|# |## +3.0|## | more negative = more offensive, more positive = more stall one # = 0.45%