weatherless...................71.80817% balance.......................36.51395% offense.......................30.43564% voltturn......................17.15669% semistall.....................12.81309% sand..........................12.24037% stall.........................10.99957% hail..........................10.06331% hyperoffense.................. 9.23776% monotype...................... 5.98169% monoice....................... 5.87464% rain.......................... 4.12565% sandstall..................... 2.58117% choice........................ 2.05438% sun........................... 1.97813% trickroom..................... 1.38524% hailoffense................... 0.76182% dragmag....................... 0.27188% multiweather.................. 0.21328% trickrain..................... 0.20361% sunoffense.................... 0.18064% rainoffense................... 0.10954% tricksun...................... 0.10717% monowater..................... 0.06923% sunstall...................... 0.06714% hailstall..................... 0.03182% sandoffense................... 0.02456% tailwind...................... 0.01828% rainstall..................... 0.01117% monoground.................... 0.00949% monodark...................... 0.00761% monobug....................... 0.00717% monograss..................... 0.00687% gravity....................... 0.00587% monoghost..................... 0.00274% monoflying.................... 0.00078% monopsychic................... 0.00072% monosteel..................... 0.00061% mononormal.................... 0.00056% monodragon.................... 0.00056% monofire...................... 0.00040% monofighting.................. 0.00040% monoelectric.................. 0.00027% allweather.................... 0.00014% monorock...................... 0.00007% monopoison.................... 0.00000% monofairy..................... 0.00000% fear.......................... 0.00000% trickhail..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.306) | -2.0|# |## -1.5|########## |####### -1.0|###################### |######## -0.5|###################### |################# 0.0|############################ |##################### +0.5|##################### |############################## +1.0|##################### |############### +1.5|######## |##### +2.0|##### |############# +2.5|# |## +3.0|## | more negative = more offensive, more positive = more stall one # = 0.38%