weatherless...................74.85813% offense.......................64.86361% balance.......................30.23928% sun...........................13.28439% rain.......................... 8.71631% hyperoffense.................. 3.66522% monotype...................... 2.51395% hail.......................... 2.49469% trickroom..................... 2.20843% monoice....................... 1.45875% semistall..................... 1.13704% sand.......................... 0.80500% monowater..................... 0.47185% hailoffense................... 0.30523% mononormal.................... 0.29752% sunoffense.................... 0.18690% choice........................ 0.16437% monopsychic................... 0.16224% multiweather.................. 0.15853% sandoffense................... 0.10903% stall......................... 0.09484% sandstall..................... 0.09409% rainoffense................... 0.06178% monobug....................... 0.02901% tailwind...................... 0.02152% monofairy..................... 0.02131% monodragon.................... 0.01783% monoground.................... 0.01630% monodark...................... 0.01459% monofighting.................. 0.01416% monofire...................... 0.00816% monosteel..................... 0.00138% monograss..................... 0.00085% sunstall...................... 0.00000% voltturn...................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% batonpass..................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.165) -2.0| | -1.5| |## -1.0|###### |####### -0.5|##################### |########### 0.0|############################## |############ +0.5|######### |## +1.0|# |# +1.5| | +2.0| | +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.97%