weatherless...................61.33471% offense.......................35.57850% balance.......................34.51758% rain..........................22.86233% sun...........................19.29787% voltturn......................17.37095% hyperoffense..................15.09964% semistall..................... 8.13895% multiweather.................. 6.81940% stall......................... 6.66532% sunoffense.................... 2.19096% sand.......................... 2.07542% hail.......................... 1.53158% rainoffense................... 1.28393% monotype...................... 1.15899% choice........................ 1.00374% trickroom..................... 0.49686% monofire...................... 0.31418% hailoffense................... 0.20812% monoelectric.................. 0.17050% sunstall...................... 0.13560% monowater..................... 0.12436% rainstall..................... 0.11938% tailwind...................... 0.10476% mononormal.................... 0.09900% monoflying.................... 0.09185% monosteel..................... 0.08749% dragmag....................... 0.08440% hailstall..................... 0.07131% monoghost..................... 0.06987% monodragon.................... 0.06823% monodark...................... 0.05617% sandstall..................... 0.04601% monograss..................... 0.03589% trickrain..................... 0.02526% sandoffense................... 0.02263% monoground.................... 0.02242% monofighting.................. 0.01921% monorock...................... 0.01382% monopsychic................... 0.01156% monobug....................... 0.01138% monofairy..................... 0.01041% monopoison.................... 0.00632% monoice....................... 0.00480% trickhail..................... 0.00054% Stalliness (mean: 0.068) -2.0|## |##### -1.5|########### |############# -1.0|################ |##################### -0.5|########################### |############################## 0.0|######################## |######################### +0.5|######################### |##################### +1.0|################## |######### +1.5|### |## +2.0|# |# +2.5|### |#### +3.0|#### |## more negative = more offensive, more positive = more stall one # = 0.38%