weatherless...................64.61804% balance.......................40.53866% offense.......................23.97506% voltturn......................22.43290% rain..........................20.75874% sun...........................18.69930% hyperoffense..................15.49894% stall.........................10.23376% semistall..................... 9.75357% multiweather.................. 6.35863% sand.......................... 1.31317% hail.......................... 1.03082% sunoffense.................... 0.76101% rainoffense................... 0.64084% choice........................ 0.60478% tailwind...................... 0.26614% trickroom..................... 0.25824% sunstall...................... 0.22466% hailstall..................... 0.09752% rainstall..................... 0.08676% monotype...................... 0.07388% dragmag....................... 0.06656% hailoffense................... 0.04994% monofire...................... 0.02225% sandstall..................... 0.01697% monodragon.................... 0.01399% sandoffense................... 0.01005% monoelectric.................. 0.00782% monosteel..................... 0.00696% monobug....................... 0.00682% trickrain..................... 0.00662% monograss..................... 0.00573% monopsychic................... 0.00296% monowater..................... 0.00170% monodark...................... 0.00152% mononormal.................... 0.00151% monoflying.................... 0.00123% monofairy..................... 0.00105% monoghost..................... 0.00030% monofighting.................. 0.00005% monoice....................... 0.00004% monopoison.................... 0.00002% monoground.................... 0.00001% monorock...................... 0.00001% trickhail..................... 0.00000% Stalliness (mean: 0.296) -2.0|## |##### -1.5|############ |############ -1.0|############# |############## -0.5|############## |######################## 0.0|################### |######################### +0.5|############################## |############################# +1.0|########################## |####### +1.5|### |## +2.0| |# +2.5|##### |#### +3.0|######## |##### more negative = more offensive, more positive = more stall one # = 0.38%