weatherless...................80.48354% offense.......................51.32418% balance.......................22.04176% hyperoffense..................22.00423% rain..........................10.11971% batonpass..................... 6.02695% monotype...................... 4.96766% sun........................... 4.87225% sand.......................... 3.84699% semistall..................... 2.59045% voltturn...................... 2.20803% stall......................... 2.03938% hail.......................... 1.91625% choice........................ 1.77859% rainoffense................... 1.36796% mononormal.................... 1.24223% multiweather.................. 1.21807% trickroom..................... 0.73325% monowater..................... 0.57096% sunoffense.................... 0.52528% monoghost..................... 0.45369% sandoffense................... 0.45302% monodragon.................... 0.42070% monoflying.................... 0.31992% monobug....................... 0.31183% monofire...................... 0.30789% monopsychic................... 0.30560% monofighting.................. 0.30223% monoground.................... 0.29693% monoelectric.................. 0.23573% monofairy..................... 0.23199% sunstall...................... 0.21322% monodark...................... 0.19725% hailoffense................... 0.19146% monoice....................... 0.19085% monograss..................... 0.18640% monosteel..................... 0.17919% tailwind...................... 0.16265% monopoison.................... 0.13220% monorock...................... 0.10377% rainstall..................... 0.09499% trapper....................... 0.08657% trickrain..................... 0.05083% tricksun...................... 0.04665% tricksand..................... 0.04328% hailstall..................... 0.04233% gravity....................... 0.02194% dragmag....................... 0.01703% sandstall..................... 0.00878% allweather.................... 0.00620% trickhail..................... 0.00430% fear.......................... 0.00034% Stalliness (mean: -0.408) -3.0| | -2.0|## |########## -1.0|############################ |############################## 0.0|##################### |############ +1.0|##### |## +2.0|# | more negative = more offensive, more positive = more stall one # = 0.89%