weatherless...................83.56378% balance.......................44.88091% offense.......................29.16001% semistall.....................13.68686% stall......................... 9.40297% rain.......................... 7.82049% sun........................... 6.17407% monotype...................... 4.07609% hyperoffense.................. 2.86925% hail.......................... 2.54955% voltturn...................... 2.38171% multiweather.................. 1.35870% sand.......................... 1.25879% dragmag....................... 0.99904% choice........................ 0.79124% monoghost..................... 0.74329% mononormal.................... 0.53549% rainstall..................... 0.44357% monosteel..................... 0.41560% monowater..................... 0.38763% sandstall..................... 0.37564% monopsychic................... 0.34367% monoelectric.................. 0.31969% monodragon.................... 0.28373% monofire...................... 0.24776% monobug....................... 0.23577% monograss..................... 0.18382% monofighting.................. 0.18382% monoice....................... 0.17983% trickroom..................... 0.17184% monorock...................... 0.16384% monofairy..................... 0.15985% monopoison.................... 0.14386% monodark...................... 0.13987% monoflying.................... 0.11589% sunstall...................... 0.11189% sunoffense.................... 0.09191% rainoffense................... 0.07193% monoground.................... 0.05994% hailoffense................... 0.05595% sandoffense................... 0.04396% trapper....................... 0.03996% tricksun...................... 0.02398% hailstall..................... 0.01199% Stalliness (mean: 0.410) -2.0| |# -1.5|# |### -1.0|### |########## -0.5|################# |###################### 0.0|############################ |############################## +0.5|########################## |##################### +1.0|################ |############### +1.5|######### |########## +2.0|###### |# +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.45%