weatherless...................85.34031% balance.......................43.66702% offense.......................22.35545% semistall.....................18.36515% stall.........................13.42244% rain.......................... 6.48752% sun........................... 6.27882% voltturn...................... 3.34272% monotype...................... 3.04949% hyperoffense.................. 2.18994% hail.......................... 2.04074% dragmag....................... 1.41003% multiweather.................. 1.15891% sand.......................... 1.01772% monoghost..................... 0.89419% sandstall..................... 0.53607% rainstall..................... 0.51732% choice........................ 0.34513% monowater..................... 0.34147% monosteel..................... 0.31754% monopsychic................... 0.19214% monoice....................... 0.18958% monofire...................... 0.17998% monodragon.................... 0.17973% monoelectric.................. 0.17103% mononormal.................... 0.16390% trickroom..................... 0.13815% monograss..................... 0.13287% monopoison.................... 0.10876% monobug....................... 0.10595% hailoffense................... 0.10383% monofighting.................. 0.09783% monofairy..................... 0.09640% monoflying.................... 0.07349% sunstall...................... 0.06746% monodark...................... 0.06702% monorock...................... 0.06216% sunoffense.................... 0.05305% trapper....................... 0.04270% tricksun...................... 0.03994% monoground.................... 0.02974% rainoffense................... 0.01629% sandoffense................... 0.00748% hailstall..................... 0.00084% Stalliness (mean: 0.587) -2.0| |# -1.5|# |### -1.0|### |######### -0.5|############## |################# 0.0|######################### |############################## +0.5|############################ |######################### +1.0|##################### |###################### +1.5|############## |################# +2.0|######### |## +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.41%