weatherless...................85.47876% offense.......................42.35299% balance.......................34.55329% hyperoffense..................13.20909% sun........................... 8.82129% voltturn...................... 5.32093% stall......................... 5.02876% semistall..................... 4.85587% hail.......................... 3.39402% monotype...................... 1.34711% rain.......................... 1.21685% sand.......................... 1.13409% trickroom..................... 0.31683% sunoffense.................... 0.26054% monoground.................... 0.23780% monosteel..................... 0.21397% monodragon.................... 0.18123% monopoison.................... 0.17554% hailoffense................... 0.16435% monodark...................... 0.12516% monobug....................... 0.09485% monograss..................... 0.08351% monowater..................... 0.07750% monofire...................... 0.06065% monoghost..................... 0.05885% monorock...................... 0.04857% multiweather.................. 0.04502% monofighting.................. 0.03726% monoflying.................... 0.03165% monoelectric.................. 0.01691% monofairy..................... 0.01652% mononormal.................... 0.01541% choice........................ 0.01248% Stalliness (mean: -0.011) -2.0| |# -1.5|######## |########### -1.0|############ |################ -0.5|######################### |####################### 0.0|############################## |####################### +0.5|################# |############## +1.0|####### |##### +1.5|# |# +2.0|# |# +2.5|## |#### more negative = more offensive, more positive = more stall one # = 0.49%