weatherless...................79.97455% offense.......................44.24284% balance.......................41.67292% sun...........................12.35929% hyperoffense.................. 6.51943% semistall..................... 4.38957% rain.......................... 4.00241% stall......................... 3.17524% voltturn...................... 2.28070% hail.......................... 2.19626% sand.......................... 1.46749% trickroom..................... 1.12453% tailwind...................... 0.34136% monotype...................... 0.25244% sandstall..................... 0.16582% choice........................ 0.14264% monodark...................... 0.12701% hailoffense................... 0.09801% tricksun...................... 0.09189% sunoffense.................... 0.08465% monopoison.................... 0.04865% monoground.................... 0.04865% monobug....................... 0.04763% monofire...................... 0.04763% mononormal.................... 0.02915% Stalliness (mean: 0.042) -1.5|#### |#### -1.0|######## |################ -0.5|##################### |############################## 0.0|####################### |################### +0.5|########################## |############ +1.0|########## |#### +1.5|### |## +2.0|## | more negative = more offensive, more positive = more stall one # = 0.54%