weatherless...................90.84017% offense.......................68.39370% voltturn......................19.00918% balance.......................18.78192% hyperoffense..................12.74148% hail.......................... 4.79965% sun........................... 1.54025% rain.......................... 1.46859% sand.......................... 1.35134% rainoffense................... 0.79694% sandoffense................... 0.76407% sunoffense.................... 0.23853% monotype...................... 0.12052% semistall..................... 0.08286% tailwind...................... 0.07728% trickroom..................... 0.07603% dragmag....................... 0.06822% monobug....................... 0.05866% choice........................ 0.05445% monopoison.................... 0.01639% monoelectric.................. 0.01390% monodark...................... 0.00954% monoground.................... 0.00674% monofire...................... 0.00439% monofighting.................. 0.00218% monosteel..................... 0.00217% monowater..................... 0.00184% mononormal.................... 0.00168% monofairy..................... 0.00155% hailoffense................... 0.00144% monorock...................... 0.00122% monoice....................... 0.00027% stall......................... 0.00003% monodragon.................... 0.00001% monopsychic................... 0.00000% trapper....................... 0.00000% multiweather.................. 0.00000% monograss..................... 0.00000% monoflying.................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.420) -2.5| | -2.0|# |## -1.5|### |##### -1.0|############ |################## -0.5|####################### |############################## 0.0|######################### |############ +0.5|### |# +1.0| more negative = more offensive, more positive = more stall one # = 0.74%