weatherless...................82.91956% offense.......................53.50050% balance.......................29.59285% hyperoffense..................11.50695% sun........................... 7.78302% sand.......................... 7.29891% voltturn...................... 5.98312% semistall..................... 3.45084% monotype...................... 2.14747% stall......................... 1.94886% hail.......................... 1.83714% rain.......................... 1.43992% multiweather.................. 1.27855% sunoffense.................... 0.89374% trickroom..................... 0.53376% rainoffense................... 0.48411% sandoffense................... 0.45929% monodragon.................... 0.40963% monosteel..................... 0.35998% sandstall..................... 0.27309% monofire...................... 0.26068% monowater..................... 0.24826% monoghost..................... 0.23585% choice........................ 0.23585% monoflying.................... 0.21102% hailoffense................... 0.18620% monograss..................... 0.12413% dragmag....................... 0.12413% monofighting.................. 0.12413% monobug....................... 0.08689% mononormal.................... 0.08689% gravity....................... 0.07448% monoground.................... 0.06207% monofairy..................... 0.04965% monoice....................... 0.04965% monodark...................... 0.03724% monopoison.................... 0.03724% monopsychic................... 0.03724% tailwind...................... 0.02483% monorock...................... 0.02483% monoelectric.................. 0.02483% Stalliness (mean: -0.189) |## -1.5|### |########### -1.0|#################### |####################### -0.5|######################### |############################## 0.0|####################### |################## +0.5|############## |############## +1.0|##### |## +1.5|## |# +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.51%