weatherless...................87.34478% offense.......................48.96064% balance.......................34.77038% hyperoffense.................. 9.83651% voltturn...................... 8.04455% sand.......................... 6.57434% sun........................... 4.58832% semistall..................... 4.13065% stall......................... 2.30182% hail.......................... 1.33134% monotype...................... 1.24309% rain.......................... 1.09613% multiweather.................. 0.93491% trickroom..................... 0.77784% sunoffense.................... 0.47594% sandstall..................... 0.33875% rainoffense................... 0.32760% sandoffense................... 0.29166% monodragon.................... 0.25593% monosteel..................... 0.19347% dragmag....................... 0.17697% hailoffense................... 0.15703% monowater..................... 0.14770% monofire...................... 0.13323% choice........................ 0.12052% gravity....................... 0.09564% monoflying.................... 0.09389% monoghost..................... 0.09369% monograss..................... 0.06153% monobug....................... 0.05580% mononormal.................... 0.05575% monofighting.................. 0.05269% monopoison.................... 0.05158% monoground.................... 0.04366% monofairy..................... 0.04310% monodark...................... 0.02507% monoice....................... 0.02305% monopsychic................... 0.02244% monorock...................... 0.01708% monoelectric.................. 0.01305% tailwind...................... 0.01285% Stalliness (mean: -0.086) |# -1.5|## |########## -1.0|################# |################# -0.5|#################### |############################## 0.0|###################### |################## +0.5|################ |################## +1.0|####### |## +1.5|## |# +2.0|## | +2.5|# | more negative = more offensive, more positive = more stall one # = 0.54%