weatherless...................93.21753% balance.......................42.68064% offense.......................42.26939% voltturn......................11.04148% hyperoffense.................. 7.23866% semistall..................... 4.72171% sand.......................... 4.24337% stall......................... 3.08961% sun........................... 1.44157% trickroom..................... 1.32224% hail.......................... 0.87977% rain.......................... 0.53317% sandstall..................... 0.31795% multiweather.................. 0.31541% dragmag....................... 0.29795% sunoffense.................... 0.28490% rainoffense................... 0.17436% monotype...................... 0.14038% monopoison.................... 0.07726% sandoffense................... 0.05441% hailoffense................... 0.04613% monodragon.................... 0.01614% monowater..................... 0.01502% monosteel..................... 0.01247% gravity....................... 0.00759% monobug....................... 0.00483% monoghost..................... 0.00464% choice........................ 0.00460% monofire...................... 0.00354% monopsychic................... 0.00319% monorock...................... 0.00178% monograss..................... 0.00127% monofighting.................. 0.00023% monoflying.................... 0.00023% monoice....................... 0.00001% monodark...................... 0.00000% tailwind...................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.071) | -1.5|# |######## -1.0|############ |########## -0.5|############# |############################## 0.0|#################### |################### +0.5|################ |###################### +1.0|####### |### +1.5|### |## +2.0|## | +2.5| | more negative = more offensive, more positive = more stall one # = 0.59%