weatherless...................56.18274% offense.......................49.65414% sun...........................29.83384% balance.......................22.53080% hyperoffense..................21.85036% rain..........................17.70284% multiweather.................. 8.90452% monotype...................... 5.16724% semistall..................... 3.64564% sand.......................... 3.42901% sunoffense.................... 3.12168% stall......................... 2.31906% trickroom..................... 1.91352% hail.......................... 1.84961% rainoffense................... 1.83269% voltturn...................... 1.36794% sunstall...................... 0.55639% monowater..................... 0.54652% monodragon.................... 0.49530% trickrain..................... 0.46381% sandoffense................... 0.46052% monobug....................... 0.45582% monoghost..................... 0.44267% monosteel..................... 0.42857% mononormal.................... 0.41729% monopsychic................... 0.39755% monofighting.................. 0.35667% monoflying.................... 0.35479% choice........................ 0.34868% monodark...................... 0.30780% hailoffense................... 0.26879% trapper....................... 0.26034% tricksun...................... 0.24060% monograss..................... 0.23261% monofire...................... 0.20207% monoground.................... 0.19079% monoice....................... 0.17293% monoelectric.................. 0.14943% monopoison.................... 0.13205% monofairy..................... 0.13017% monorock...................... 0.12970% tailwind...................... 0.12171% sandstall..................... 0.09210% rainstall..................... 0.05686% dragmag....................... 0.05451% trickhail..................... 0.01175% allweather.................... 0.00893% tricksand..................... 0.00752% hailstall..................... 0.00517% fear.......................... 0.00188% swagplay...................... 0.00188% gravity....................... 0.00141% Stalliness (mean: -0.369) -2.0|## |########## -1.0|########################### |############################## 0.0|###################### |############ +1.0|###### |## +2.0|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.88%