sun...........................61.91089% offense.......................37.16412% weatherless...................30.15398% balance.......................28.71449% rain..........................20.57580% hyperoffense..................19.93442% multiweather..................13.43396% semistall..................... 8.16659% sunoffense.................... 7.96622% trickroom..................... 7.19853% stall......................... 6.02038% rainoffense................... 2.30361% trickrain..................... 2.22415% sunstall...................... 1.73555% tricksun...................... 1.39046% sand.......................... 1.17007% sandstall..................... 0.48801% tailwind...................... 0.43367% monotype...................... 0.21696% voltturn...................... 0.19620% dragmag....................... 0.15642% monodragon.................... 0.08208% tricksand..................... 0.06527% hail.......................... 0.06062% mononormal.................... 0.03618% choice........................ 0.02451% monoground.................... 0.01942% monosteel..................... 0.01791% monopsychic................... 0.01785% hailoffense................... 0.01738% monowater..................... 0.01111% sandoffense................... 0.00715% monoghost..................... 0.00682% monodark...................... 0.00605% monoflying.................... 0.00569% rainstall..................... 0.00490% monoice....................... 0.00340% monofairy..................... 0.00335% trapper....................... 0.00279% monobug....................... 0.00236% monofire...................... 0.00215% monofighting.................. 0.00201% monoelectric.................. 0.00127% monograss..................... 0.00028% monopoison.................... 0.00020% allweather.................... 0.00015% monorock...................... 0.00003% hailstall..................... 0.00000% fear.......................... 0.00000% gravity....................... 0.00000% trickhail..................... 0.00000% swagplay...................... 0.00000% Stalliness (mean: -0.048) -2.0|# |############ -1.0|############################## |########################## 0.0|######################### |######################## +1.0|############## |###### +2.0|#### |## +3.0|## more negative = more offensive, more positive = more stall one # = 0.69%