weatherless...................62.42773% offense.......................47.39043% hyperoffense..................29.13913% rain..........................24.36175% balance.......................18.65832% sun...........................12.52733% voltturn......................11.74878% rainoffense................... 6.53739% semistall..................... 3.55992% stall......................... 1.25220% trickroom..................... 1.17506% sand.......................... 1.03864% trickrain..................... 1.00687% choice........................ 0.96608% multiweather.................. 0.76712% monotype...................... 0.65616% rainstall..................... 0.52811% sunoffense.................... 0.42851% hail.......................... 0.41167% monodragon.................... 0.27826% monopsychic................... 0.27238% sandoffense................... 0.25055% monoelectric.................. 0.11521% monosteel..................... 0.10552% tailwind...................... 0.10477% monoflying.................... 0.07821% Stalliness (mean: -0.482) |## -1.5|###### |######################## -1.0|############################## |############################## -0.5|###################### |############## 0.0|########################### |############# +0.5|### |## +1.0|# |##### +1.5|# |# +2.0| | +2.5| |# +3.0| | +3.5| | more negative = more offensive, more positive = more stall one # = 0.55%