weatherless...................78.50548% offense.......................44.30660% balance.......................30.99635% sand..........................17.38796% hyperoffense..................14.67590% semistall..................... 5.46259% voltturn...................... 4.74130% stall......................... 4.55857% monotype...................... 2.81785% hail.......................... 2.80823% sandoffense................... 2.20235% trickroom..................... 1.02904% sun........................... 0.78861% dragmag....................... 0.77900% choice........................ 0.56742% rain.......................... 0.54818% monorock...................... 0.52895% monoelectric.................. 0.45201% sandstall..................... 0.31737% monobug....................... 0.30775% monoice....................... 0.30775% monowater..................... 0.29813% monodark...................... 0.25005% monopsychic................... 0.22120% mononormal.................... 0.14426% hailoffense................... 0.13464% tailwind...................... 0.12502% sunoffense.................... 0.10579% trickhail..................... 0.09617% monofairy..................... 0.08656% monograss..................... 0.06732% monosteel..................... 0.04809% monoghost..................... 0.04809% monodragon.................... 0.04809% rainoffense................... 0.03847% multiweather.................. 0.03847% monoground.................... 0.03847% monoflying.................... 0.03847% monofire...................... 0.03847% monofighting.................. 0.02885% tricksand..................... 0.02885% monopoison.................... 0.01923% Stalliness (mean: -0.087) |########## -1.0|################## |############################ 0.0|############################## |################### +1.0|########## |## +2.0|# |# +3.0|# |## more negative = more offensive, more positive = more stall one # = 0.82%