weatherless...................75.38436% offense.......................39.16270% balance.......................30.94709% sand..........................21.24869% hyperoffense..................16.26474% semistall..................... 7.02453% stall......................... 6.60094% voltturn...................... 5.46747% sandoffense................... 2.62213% hail.......................... 2.46768% monotype...................... 2.10941% trickroom..................... 0.83697% dragmag....................... 0.61848% sun........................... 0.58233% monorock...................... 0.58092% monodark...................... 0.44164% choice........................ 0.42562% sandstall..................... 0.39096% rain.......................... 0.34762% monobug....................... 0.28593% monoelectric.................. 0.19916% monowater..................... 0.15490% mononormal.................... 0.13302% tailwind...................... 0.11349% hailoffense................... 0.11005% monoice....................... 0.10634% sunoffense.................... 0.08411% monopsychic................... 0.05309% monoflying.................... 0.04630% monofairy..................... 0.04502% trickhail..................... 0.04096% monosteel..................... 0.03190% multiweather.................. 0.03069% monoghost..................... 0.02200% monofire...................... 0.02124% monodragon.................... 0.02051% monoground.................... 0.01473% monofighting.................. 0.00865% monopoison.................... 0.00664% rainoffense................... 0.00647% monograss..................... 0.00561% tricksand..................... 0.00410% Stalliness (mean: -0.002) |########### -1.0|############### |######################## 0.0|############################## |################## +1.0|########### |### +2.0|## |# +3.0|# |### more negative = more offensive, more positive = more stall one # = 0.84%