weatherless...................71.87877% offense.......................31.80007% balance.......................28.21215% sand..........................26.48568% hyperoffense..................15.24595% stall.........................12.41577% semistall.....................12.32607% voltturn...................... 7.31065% sandoffense................... 2.82783% hail.......................... 1.23611% monotype...................... 1.23171% dragmag....................... 1.03609% sandstall..................... 0.86572% monorock...................... 0.50170% trickroom..................... 0.38719% monodark...................... 0.30740% sun........................... 0.26496% choice........................ 0.19444% monobug....................... 0.16959% rain.......................... 0.14652% mononormal.................... 0.11721% monowater..................... 0.04679% monoelectric.................. 0.03189% monoice....................... 0.03188% hailoffense................... 0.01378% tailwind...................... 0.01337% monopsychic................... 0.01334% multiweather.................. 0.01203% monoghost..................... 0.00663% monofairy..................... 0.00635% trickhail..................... 0.00474% monoflying.................... 0.00425% rainoffense................... 0.00266% monofire...................... 0.00073% monograss..................... 0.00000% monopoison.................... 0.00000% sunoffense.................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monoground.................... 0.00000% monodragon.................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.296) |########### -1.0|########### |################## 0.0|############################## |############### +1.0|################# |##### +2.0|### |# +3.0|### |####### more negative = more offensive, more positive = more stall one # = 0.82%