weatherless...................82.79164% offense.......................51.65409% balance.......................27.72551% hyperoffense..................13.11690% voltturn...................... 7.40573% sun........................... 7.38892% semistall..................... 4.28784% rain.......................... 4.10686% stall......................... 3.21567% hail.......................... 3.18007% sand.......................... 2.92292% monotype...................... 1.53678% trickroom..................... 0.85081% hailoffense................... 0.57365% choice........................ 0.55412% sunoffense.................... 0.50547% rainoffense................... 0.35830% multiweather.................. 0.33416% tricksun...................... 0.20624% sandoffense................... 0.18145% monobug....................... 0.17478% monowater..................... 0.17149% mononormal.................... 0.11608% monofighting.................. 0.11233% monodark...................... 0.11204% monofire...................... 0.10303% tailwind...................... 0.10077% monoflying.................... 0.09523% monoghost..................... 0.09326% sandstall..................... 0.09176% monodragon.................... 0.08763% monopsychic................... 0.08058% monograss..................... 0.07945% monoice....................... 0.07100% monofairy..................... 0.06856% monosteel..................... 0.06743% monopoison.................... 0.06678% dragmag....................... 0.06509% gravity....................... 0.06283% monorock...................... 0.06020% trickrain..................... 0.04611% monoground.................... 0.04245% monoelectric.................. 0.04236% sunstall...................... 0.01991% hailstall..................... 0.01953% trickhail..................... 0.01512% rainstall..................... 0.01212% allweather.................... 0.01183% tricksand..................... 0.00911% trapper....................... 0.00460% swagplay...................... 0.00301% fear.......................... 0.00019% sandfear...................... 0.00019% Stalliness (mean: -0.179) |## -1.5|##### |############ -1.0|#################### |######################### -0.5|############################## |############################# 0.0|######################## |################### +0.5|############## |######### +1.0|###### |#### +1.5|### |## +2.0|# |# +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.48%