weatherless...................84.56516% offense.......................51.71689% balance.......................27.45337% hyperoffense..................12.71591% voltturn...................... 8.39696% sun........................... 6.68516% semistall..................... 4.61082% rain.......................... 3.65693% stall......................... 3.50302% hail.......................... 2.82760% sand.......................... 2.51685% trickroom..................... 0.91022% monotype...................... 0.60968% choice........................ 0.60321% hailoffense................... 0.58929% sunoffense.................... 0.37896% rainoffense................... 0.25275% multiweather.................. 0.22759% tricksun...................... 0.19129% sandoffense................... 0.13434% gravity....................... 0.08875% monoghost..................... 0.07118% tailwind...................... 0.07027% monowater..................... 0.06845% trickrain..................... 0.06768% monobug....................... 0.06131% sandstall..................... 0.05790% dragmag....................... 0.05552% monopsychic................... 0.05269% monodark...................... 0.04765% monofairy..................... 0.04341% monofighting.................. 0.03828% monopoison.................... 0.03062% monodragon.................... 0.03006% monofire...................... 0.02883% monoice....................... 0.02623% monosteel..................... 0.02347% mononormal.................... 0.02334% monograss..................... 0.02252% trickhail..................... 0.02053% hailstall..................... 0.01937% monoelectric.................. 0.01756% monoflying.................... 0.01484% monorock...................... 0.01426% monoground.................... 0.01241% sunstall...................... 0.01054% rainstall..................... 0.00678% trapper....................... 0.00481% tricksand..................... 0.00475% allweather.................... 0.00423% fear.......................... 0.00033% sandfear...................... 0.00033% swagplay...................... 0.00003% Stalliness (mean: -0.163) |# -1.5|#### |############ -1.0|##################### |######################## -0.5|############################## |############################ 0.0|####################### |################### +0.5|############## |######### +1.0|###### |#### +1.5|### |## +2.0|# |# +2.5|# |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.48%