weatherless...................88.77016% offense.......................51.09702% balance.......................22.61267% hyperoffense..................13.96481% voltturn...................... 6.85243% stall......................... 6.66835% semistall..................... 5.65715% sun........................... 5.09349% rain.......................... 2.63353% hail.......................... 1.98732% sand.......................... 1.68999% trickroom..................... 0.79024% hailoffense................... 0.56826% choice........................ 0.55556% sunoffense.................... 0.28205% multiweather.................. 0.16429% tricksun...................... 0.14079% monotype...................... 0.08792% trickrain..................... 0.07844% rainoffense................... 0.07830% gravity....................... 0.02978% trickhail..................... 0.02839% tailwind...................... 0.02567% monodragon.................... 0.02552% dragmag....................... 0.02549% sandstall..................... 0.01961% monopoison.................... 0.01869% sandoffense................... 0.01713% monodark...................... 0.00854% monowater..................... 0.00649% tricksand..................... 0.00553% monobug....................... 0.00500% monoghost..................... 0.00492% monograss..................... 0.00402% monofire...................... 0.00344% monofairy..................... 0.00313% monoice....................... 0.00168% mononormal.................... 0.00159% monoflying.................... 0.00148% monosteel..................... 0.00141% monoground.................... 0.00129% rainstall..................... 0.00117% hailstall..................... 0.00113% sunstall...................... 0.00069% monorock...................... 0.00067% monoelectric.................. 0.00047% monofighting.................. 0.00028% allweather.................... 0.00020% monopsychic................... 0.00013% trapper....................... 0.00012% fear.......................... 0.00000% sandfear...................... 0.00000% swagplay...................... 0.00000% Stalliness (mean: -0.112) |# -1.5|#### |############# -1.0|########################## |########################## -0.5|############################## |####################### 0.0|#################### |############### +0.5|########### |######## +1.0|##### |###### +1.5|#### |## +2.0|# |## +2.5|# |## +3.0|### |# more negative = more offensive, more positive = more stall one # = 0.49%