weatherless...................92.96422% offense.......................50.88024% balance.......................21.86869% hyperoffense..................14.79732% stall......................... 6.54768% semistall..................... 5.90607% voltturn...................... 5.76645% sun........................... 3.87834% rain.......................... 1.37499% hail.......................... 0.99122% sand.......................... 0.84800% trickroom..................... 0.53366% choice........................ 0.25519% hailoffense................... 0.23201% sunoffense.................... 0.12471% trickrain..................... 0.11459% multiweather.................. 0.05449% monotype...................... 0.03484% rainoffense................... 0.03440% tailwind...................... 0.02269% tricksun...................... 0.02252% sandstall..................... 0.01243% trickhail..................... 0.01092% tricksand..................... 0.00996% monopoison.................... 0.00883% monowater..................... 0.00552% sandoffense................... 0.00436% monoghost..................... 0.00403% dragmag....................... 0.00395% gravity....................... 0.00375% monograss..................... 0.00363% monodark...................... 0.00300% monodragon.................... 0.00284% monobug....................... 0.00174% monofire...................... 0.00173% monofairy..................... 0.00081% monosteel..................... 0.00065% mononormal.................... 0.00060% monoground.................... 0.00056% monoflying.................... 0.00038% monoice....................... 0.00038% sunstall...................... 0.00030% monoelectric.................. 0.00014% hailstall..................... 0.00012% rainstall..................... 0.00011% allweather.................... 0.00005% monorock...................... 0.00005% monofighting.................. 0.00003% monopsychic................... 0.00001% trapper....................... 0.00000% fear.......................... 0.00000% swagplay...................... 0.00000% sandfear...................... 0.00000% Stalliness (mean: -0.127) | -1.5|###### |########### -1.0|####################### |############################## -0.5|######################## |##################### 0.0|#################### |############### +0.5|######### |####### +1.0|###### |###### +1.5|###### |## +2.0|# |# +2.5|# |## +3.0|### |# more negative = more offensive, more positive = more stall one # = 0.51%