weatherless...................96.25453% balance.......................35.17918% offense.......................30.51791% hyperoffense..................23.89214% voltturn...................... 9.04374% semistall..................... 7.32440% stall......................... 3.08638% sun........................... 2.98400% sunoffense.................... 0.78407% hail.......................... 0.67293% tailwind...................... 0.43964% trickroom..................... 0.15085% hailoffense................... 0.14150% rain.......................... 0.08720% choice........................ 0.06409% rainoffense................... 0.05929% monotype...................... 0.01930% dragmag....................... 0.01060% monoflying.................... 0.01002% mononormal.................... 0.00323% monopsychic................... 0.00247% sand.......................... 0.00193% monoground.................... 0.00099% monoelectric.................. 0.00078% multiweather.................. 0.00059% monowater..................... 0.00053% monograss..................... 0.00048% monofighting.................. 0.00031% monorock...................... 0.00026% tricksun...................... 0.00012% monodragon.................... 0.00012% sandoffense................... 0.00011% monopoison.................... 0.00007% monoice....................... 0.00006% fear.......................... 0.00000% monofairy..................... 0.00000% monodark...................... 0.00000% monofire...................... 0.00000% monoghost..................... 0.00000% trickhail..................... 0.00000% monobug....................... 0.00000% monosteel..................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.123) -2.0|## |#### -1.5|####### |############################## -1.0|##### |################ -0.5|############# |################### 0.0|################### |############## +0.5|########################## |######## +1.0|########### |##### +1.5|###### | +2.0|# |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.53%