weatherless...................78.29752% offense.......................41.00344% balance.......................29.84184% hyperoffense..................24.04729% voltturn......................10.79583% sand..........................10.43381% rain.......................... 7.91239% sun........................... 3.18714% stall......................... 2.91883% semistall..................... 2.18860% sandstall..................... 1.45305% trickroom..................... 1.27992% rainoffense................... 1.20939% monotype...................... 1.10609% sunoffense.................... 1.04693% choice........................ 0.53311% dragmag....................... 0.36009% hail.......................... 0.25939% monobug....................... 0.18176% monoground.................... 0.15557% monofighting.................. 0.14743% monopoison.................... 0.11237% monoflying.................... 0.11150% monopsychic................... 0.10130% mononormal.................... 0.09863% monofire...................... 0.09614% tailwind...................... 0.09017% multiweather.................. 0.07590% trickrain..................... 0.04654% monoelectric.................. 0.04084% gravity....................... 0.03586% monorock...................... 0.03298% sandoffense................... 0.02012% monograss..................... 0.01621% hailoffense................... 0.01288% monosteel..................... 0.00777% monodragon.................... 0.00698% tricksand..................... 0.00619% monodark...................... 0.00575% monowater..................... 0.00487% monoghost..................... 0.00281% rainstall..................... 0.00112% monofairy..................... 0.00000% monoice....................... 0.00000% Stalliness (mean: -0.347) -2.0|########## |############## -1.5|############# |################# -1.0|####################### |###################### -0.5|############################ |############################# 0.0|############################# |############################## +0.5|############### |############# +1.0|####### |## +1.5|## |## +2.0|# | +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.38%