weatherless...................83.93939% hyperoffense..................41.85771% offense.......................40.32938% balance.......................13.28063% sun........................... 8.16864% voltturn...................... 6.98287% choice........................ 3.76812% rain.......................... 3.70224% hail.......................... 2.72727% stall......................... 2.35837% semistall..................... 2.17391% sand.......................... 1.51515% hailoffense................... 1.21212% monotype...................... 0.67194% trickroom..................... 0.56653% sandoffense................... 0.54018% rainoffense................... 0.38208% monopoison.................... 0.31621% sunoffense.................... 0.31621% tailwind...................... 0.30303% rainstall..................... 0.14493% sandstall..................... 0.13175% monoice....................... 0.09223% hailstall..................... 0.07905% multiweather.................. 0.05270% monosteel..................... 0.05270% monowater..................... 0.03953% dragmag....................... 0.03953% monodragon.................... 0.03953% monobug....................... 0.02635% monofire...................... 0.02635% monograss..................... 0.01318% trickrain..................... 0.01318% monofighting.................. 0.01318% monorock...................... 0.01318% monofairy..................... 0.01318% monoground.................... 0.01318% monoelectric.................. 0.01318% mononormal.................... 0.01318% Stalliness (mean: -0.690) -2.0|##### |############# -1.5|############################## |######################### -1.0|######################## |############################ -0.5|################### |############### 0.0|############# |######### +0.5|####### |##### +1.0|### |## +1.5|## |## +2.0| |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.49%