weatherless...................83.41065% hyperoffense..................42.96954% offense.......................39.41939% balance.......................12.33734% sun........................... 7.86193% voltturn...................... 7.25908% choice........................ 3.70324% hail.......................... 3.51544% rain.......................... 3.35943% stall......................... 2.71883% semistall..................... 2.55489% hailoffense................... 1.96898% sand.......................... 1.89286% trickroom..................... 0.90928% sandoffense................... 0.57871% sunoffense.................... 0.32054% monotype...................... 0.28661% rainoffense................... 0.23550% sandstall..................... 0.23463% tailwind...................... 0.18918% rainstall..................... 0.11441% hailstall..................... 0.07175% monopoison.................... 0.07099% monosteel..................... 0.05783% monowater..................... 0.04498% multiweather.................. 0.04032% dragmag....................... 0.03003% monofire...................... 0.02963% monobug....................... 0.02845% monoice....................... 0.02463% monofairy..................... 0.01409% monograss..................... 0.00884% monofighting.................. 0.00884% trickrain..................... 0.00749% monodragon.................... 0.00293% monoelectric.................. 0.00270% mononormal.................... 0.00099% monorock...................... 0.00052% monoground.................... 0.00003% Stalliness (mean: -0.688) -2.0|#### |############ -1.5|############################## |####################### -1.0|##################### |############################## -0.5|############### |############# 0.0|########## |######## +0.5|##### |####### +1.0|#### |## +1.5|## |## +2.0| |## +2.5|# more negative = more offensive, more positive = more stall one # = 0.53%