weatherless...................78.45800% hyperoffense..................46.98640% offense.......................37.63076% balance.......................10.85028% sun........................... 7.35159% voltturn...................... 6.87413% hail.......................... 4.94097% sand.......................... 4.71411% rain.......................... 4.53534% stall......................... 3.59747% trickroom..................... 2.87809% choice........................ 2.48396% hailoffense................... 2.12648% sandoffense................... 1.40887% semistall..................... 0.93508% sunoffense.................... 0.19931% tailwind...................... 0.11755% monotype...................... 0.06408% monowater..................... 0.05036% rainstall..................... 0.03919% rainoffense................... 0.01369% monobug....................... 0.01125% monoice....................... 0.00218% sandstall..................... 0.00158% monopoison.................... 0.00026% trickrain..................... 0.00013% dragmag....................... 0.00009% monorock...................... 0.00002% mononormal.................... 0.00000% hailstall..................... 0.00000% monodragon.................... 0.00000% monoground.................... 0.00000% monograss..................... 0.00000% multiweather.................. 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monofire...................... 0.00000% monofairy..................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: -0.765) -2.0|## |######## -1.5|############################## |################# -1.0|############ |########################## -0.5|###### |######### 0.0|##### |###### +0.5|# |### +1.0|### | +1.5|# |# +2.0| |### +2.5|# more negative = more offensive, more positive = more stall one # = 0.74%