weatherless...................68.60784% offense.......................49.38339% balance.......................26.69224% hyperoffense..................18.58043% rain..........................11.85256% sand..........................10.61935% sun........................... 7.08413% voltturn...................... 3.89148% semistall..................... 3.37079% hail.......................... 2.58975% stall......................... 1.97314% rainoffense................... 1.84982% monotype...................... 1.74020% sandoffense................... 1.13730% multiweather.................. 0.73993% hailoffense................... 0.60290% monowater..................... 0.53439% sandstall..................... 0.43848% choice........................ 0.43848% trickroom..................... 0.31515% sunoffense.................... 0.27405% monoghost..................... 0.24664% monodark...................... 0.19183% monobug....................... 0.17813% monopsychic................... 0.13702% mononormal.................... 0.13702% monograss..................... 0.09592% gravity....................... 0.08221% tricksand..................... 0.08221% hailstall..................... 0.06851% monosteel..................... 0.05481% monofighting.................. 0.05481% monofairy..................... 0.05481% monodragon.................... 0.04111% monoflying.................... 0.04111% monofire...................... 0.04111% monoground.................... 0.02740% monoelectric.................. 0.02740% monopoison.................... 0.01370% Stalliness (mean: -0.288) -2.0|# |#### -1.5|########### |################ -1.0|###################### |######################## -0.5|############################## |############################ 0.0|######################## |################### +0.5|############### |########### +1.0|######### |### +1.5|## |# +2.0| |## +2.5|# | more negative = more offensive, more positive = more stall one # = 0.45%