weatherless...................67.63925% offense.......................46.93388% balance.......................29.95310% hyperoffense..................16.04536% sand..........................11.78117% rain..........................10.93783% sun........................... 8.27730% voltturn...................... 4.89554% semistall..................... 4.29817% stall......................... 2.76948% hail.......................... 2.16310% rainoffense................... 1.32961% monotype...................... 1.30831% multiweather.................. 0.79414% sandoffense................... 0.73187% sandstall..................... 0.68667% hailoffense................... 0.52824% monowater..................... 0.32586% monodark...................... 0.28116% sunoffense.................... 0.24374% choice........................ 0.22690% monoghost..................... 0.20743% trickroom..................... 0.17992% monobug....................... 0.14996% monopsychic................... 0.06904% monosteel..................... 0.06475% monofairy..................... 0.06362% monograss..................... 0.05138% monofire...................... 0.03695% mononormal.................... 0.03293% monofighting.................. 0.02622% tricksand..................... 0.02549% monoflying.................... 0.02148% gravity....................... 0.02023% monopoison.................... 0.01857% monodragon.................... 0.01759% monoground.................... 0.01689% hailstall..................... 0.01190% monoelectric.................. 0.00137% Stalliness (mean: -0.172) -2.0|# |### -1.5|########### |################ -1.0|################## |####################### -0.5|############################ |############################## 0.0|############################ |####################### +0.5|############### |############### +1.0|############ |#### +1.5|## | +2.0| |### +2.5|## |# more negative = more offensive, more positive = more stall one # = 0.42%